Gaëtan Darmon

Game and narrative designer

[EN/FR] Game developer and writer with a flair for storytelling!
Looking for :
- Game or narrative design role (short or long term)
- On site (France/Belgium) or remote !
- Available now

Game released

Pole Pals

2p Cooperative puzzle / Unreal Engine 5 / PC

Play as two forgotten worker robots reactivated decades after a human exodus. Use your magnetic power to push and pull your way through physics-based puzzles. Your goal is to deliver a mysterious cartridge to your boss, so it can upgrade and set you free from your annoying colleague. But, is this what you really want ?

Programming : Code every feature, GPE, and majority of UI.
Narrative designer : Worldbuilding, dialogue, barks and scenario.
Other : UX, UI animation, Documentation...
-----------------------------------Details here !-----------------------------------

Prototype

Arrow of fortune

Platformer - PC - Unreal engine 5- Why ?
Small prototype made on my own. I wanted to see how to work with aiming, Upgrade my level design skill and understand level design workflow better.
- What ?
You are a treasure hunter on a mission to find 2 lost objects in a strange world.
Use your bow to activate mechanisms or teleport to where the arrow lands!
Documentation on Notion !

Magnigolf

Puzzle game - PC - Unity
-Why?
School project where we needed to use maths formula as main coding element and create gamification elements along ! (we got a perfect score hehe !)
-What ?
A simple golf game... with magnet !
Manipulate magnetic forces to launch the ball into the hole. The smarter your moves, the fewer shots it takes!
Role : Game and level designer.
Made the game system, some level and help with feedback.

Game writing

Worldbuilding sampleWorldbuilding portal - Link to my worldbuilding workPole Pals - Sample of my worldbuilding work for Pole PalsDialoguePole Pals dialogue - Sheet of all ingame dialogue of Pole Pals - Sarcastic and corporate tone------------------------------- Non-game writing--------------------------------Novel
[FR] Babel's library : Warrior of peace - Fantasy, young adult
Story sample
- Metallic plant - Character sheet + one page story - Cyberpunk
- The last person on earth hears a knock on the door - Story - Post apocalyptic
- What if… Books could talk? - Worldbuilding, dialogue and story - Absurd

Skills

Game/level design- Game system design, implementation, and balancing- Creative problem-solving based on team/player feedback- Level layout, blockout, and iterative design process- Visual and structured documentation to communicate design intent (GDD, flowcharts, diagrams)

Narrative design- Dialogue/ barks writing and implementation, linear or not- Worldbuilding and scenario with narrative arc to ensure coherence- Characters and narrative arcs that evolve across the gameplay experience.- Environmental storytelling to convey narrative even without words.

Other skillProgramming
Unreal blueprint, C#
Art
Motion design with After effect, UI prototyping (wireframe), storyboarding
Soft skill
Communication and collaboration across disciplines, proper organization, adaptability, playtest conducting
Other
Drums and percussion, R&D, Q&A.

Tools

Game engine
Unreal Engine 5 (Main engine)
Unity, Godot, RPG Maker
Organization
Notion (documentation, task...) - Miro and/or Figma (UI wireframe, flowchart, UML, brainstroming...)
Image editing
Adobe suite (Mostly Photoshop, Illustrator and After effect, with a bit of Premier)
Clip studio paint (Drawing)
Sound editing
Reaper, Audacity

Contact

For business purpose : [email protected]Here is my LinkedIn and my resume !